Notes/Mathematics/Paper 4/Kinematics of Motion in a Straight Line
CAIEA Level9709§4.2

Kinematics of Motion in a Straight Line

Distance, displacement, speed, velocity and acceleration; reading and sketching displacement-time and velocity-time graphs; the constant-acceleration (suvat) formulae for multi-stage journeys, vertical motion and two particles; and differentiating and integrating to handle variable acceleration, total distance and motion in pieces.

360 min read 12 sub-topics
221
question parts
2021–2025 · 37 papers
21 marks
per paper
≈ 42% of the paper
2.6/3
avg difficulty
demanding
#1
most examined
of 5 topics by marks

Kinematics describes motion — where a particle is, how fast it is going and how quickly that is changing — without asking why it moves. The "why" (forces) belongs to Newton's laws in §4.4; this topic is the language that every later Mechanics answer is written in.

It is also the biggest single topic on Paper 4. Across 2021–2025 it carried 775 marks over 221 tagged parts, about 20.9 of the 50 marks on every paper, and every one of the 37 papers in that window had at least two kinematics questions or part-questions:

topicmarks/paper
Kinematics of Motion in a Straight Line20.9
Forces and Equilibrium13.8
Newton's Laws of Motion13.2
Energy, Work and Power12.9
Momentum4.6

Inside the topic, the marks split four ways, and this note gives each its own sections:

sub-topicpartsmarkssections
Constant acceleration formulae (suvat)10235905–08
Differentiation and integration (variable acceleration)9034909–12
Displacement-time and velocity-time graphs4713502–04
Scalars and vectors (distance, speed, displacement, …)3011401, 11

(A part can carry more than one tag, so the rows overlap.) Kinematics also hides inside other topics: of the 119 kinematics questions in the window, 53 also contain parts from another topic — most often a Newton's-second-law part that finds an acceleration, followed by a kinematics part that uses it. Getting fluent here pays off across the whole paper.

Two restrictions from the syllabus shape everything below. First, all motion is in one dimension: a particle moves along a single straight line, so a "vector" is nothing more than a signed number once a positive direction is chosen — and a sign convention changed halfway through a solution is where most marks in this topic are lost. Second, the calculus is restricted to Paper 1 techniques — powers of tt (including fractional and negative powers) and the chain rule for (at+b)n(at+b)^n — so nothing here needs more than P1 §1.7–1.8.

Before you start you should be able to
  • Differentiating and integrating powers of tt, including fractional and negative powers, and remembering +c+c (P1 §1.7–1.8)

  • The chain rule for (at+b)n(at+b)^n, and its reverse: ∫(at+b)n dt=(at+b)n+1a(n+1)+c\displaystyle\int (at+b)^n\,dt = \frac{(at+b)^{n+1}}{a(n+1)} + c (P1 §1.7–1.8)

  • Evaluating a definite integral [F(t)]pq=F(q)−F(p)\left[F(t)\right]_p^q = F(q) - F(p) (P1 §1.8)

  • Solving linear, quadratic and simple simultaneous equations, including quadratics in disguise such as 2t−12t+10=02t - 12\sqrt{t} + 10 = 0 (P1 §1.1)

  • The discriminant b2−4acb^2 - 4ac and what its sign says about the roots of a quadratic (P1 §1.1)

  • Areas of triangles, rectangles and trapezia, and the gradient of a straight line as riserun\dfrac{\text{rise}}{\text{run}}

  • From §4.1: weight is mgmg with g=10 m s−2g = 10\text{ m s}^{-2}. Nothing else from forces is needed: where a past-paper part relies on an acceleration found earlier by Newton's second law (§4.4), that value is quoted and simply used

By the end of this page you can
  • Distinguish distance and speed (scalars) from displacement, velocity and acceleration (vectors), fix a positive direction and use signs consistently, and interpret "deceleration" correctly

  • Find average speed as total distance ÷ total time, and use distance = speed × time for motion at constant speed

  • Read velocity as the gradient of a displacement-time graph, and sketch a velocity-time graph from a displacement-time graph

  • Read acceleration as the gradient of a velocity-time graph and displacement as the (signed) area under it, telling total distance from final displacement

  • Sketch a velocity-time graph (and the matching displacement-time graph) from a description, and use areas and gradients to find an unknown speed, time or acceleration — including via a quadratic whose unwanted root must be rejected

  • Derive the five constant-acceleration formulae from the velocity-time graph and choose the right one for the three known quantities

  • Solve multi-stage journeys by carrying the final velocity of one stage into the next, including the distance travelled in the nnth second and two unknowns from two intervals

  • Model vertical motion under gravity with one acceleration of g=10 m s−2g = 10\text{ m s}^{-2} throughout, and find greatest heights, times at or above a height, and speeds at a height

  • Set up and solve equations for two particles — meeting, catching up, colliding in a vertical line, starting at different times — using separate displacement expressions linked by a condition

  • Differentiate displacement to get velocity and acceleration, and use v=0v = 0 and a=0a = 0 to find instants of rest, maximum or minimum velocity and greatest displacement

  • Integrate acceleration to get velocity and velocity to get displacement, fixing each constant from a stated condition, and find unknown constants from given information

  • Find the total distance travelled when the velocity changes sign by splitting the time interval at each instant of rest, and decide whether a particle returns to its starting point

  • Handle motion given by different formulae on different time intervals, using continuity of velocity at each join

01

Distance, displacement, speed, velocity and acceleration

Syllabus requirement · §4.2

“

understand the concepts of distance and speed as scalar quantities, and of displacement, velocity and acceleration as vector quantities (restricted to motion in one dimension only; the term 'deceleration' may sometimes be used in the context of decreasing speed).

”

Every question in this topic has the same set-up: a particle PP moves along a straight line, and there is a fixed point OO on that line to measure from. Before anything else, you choose which way along the line counts as positive — usually the direction the particle first moves in. After that, "which way" is carried entirely by a sign: ++ means the positive direction, −- means the other way.

Five quantities describe the motion. Two of them only ever have a size (scalars); three have a size and a direction, shown by the sign (vectors):

  • Displacement ss (metres, m) — where the particle is: its position measured from OO along the line. s=−4s = -4 means 4 m from OO on the negative side.
  • Distance (m) — how much ground the particle has covered in total. It only ever grows, and it is never negative.
  • Velocity vv (metres per second, m s−1\text{m s}^{-1}) — how fast the displacement is changing, with its sign. v=−3v = -3 means moving at 3 m each second in the negative direction.
  • Speed (m s−1\text{m s}^{-1}) — the size of the velocity, ignoring the sign: speed =∣v∣= |v|.
  • Acceleration aa (metres per second per second, m s−2\text{m s}^{-2}) — how fast the velocity is changing, with its sign. a=2a = 2 means the velocity increases by 2 m s−12\text{ m s}^{-1} every second.

Quantity

Scalar / vector

What it measures

Can it be negative?

Distance

scalar

total length of path actually travelled

no — always ⩾0\geqslant 0

Displacement ss

vector

position relative to the fixed point OO

yes — the sign says which side of OO

Speed

scalar

how fast, whatever the direction: ∣v∣|v|

no — always ⩾0\geqslant 0

Velocity vv

vector

rate of change of displacement

yes — the sign says which way it is moving

Acceleration aa

vector

rate of change of velocity

yes — the sign says which way the velocity is changing

The right-hand column is the whole distinction. A scalar answer with a minus sign in front of it means a scalar/vector mix-up has happened somewhere upstream.

02468+ direction8 m (out)3 m (back)displacement = +5 mstartturns herefinishdistance = 8 + 3 = 11 m (always positive, direction ignored)

A particle walks 8 m in the positive direction, then 3 m back: total distance 11 m, but displacement only +5 m.

Averages. Because distance and displacement differ, so do the two averages built from them:

average speed=total distancetotal time,average velocity=displacementtotal time\text{average speed} = \frac{\text{total distance}}{\text{total time}}, \qquad \text{average velocity} = \frac{\text{displacement}}{\text{total time}}

Paper 4 asks for average speed far more often (it appeared in several 2021–2025 papers); average velocity is worth knowing mainly so you never use it by mistake. The two have the same size only if the particle never turns back.

Distance, displacement, average speed and average velocity

A particle PP moves along a straight line. Taking the direction of its initial motion as positive, PP travels 12 m12\text{ m} in 4 s4\text{ s}, then reverses direction and travels back 5 m5\text{ m} in 3 s3\text{ s}. Find (a) the total distance travelled, (b) the final displacement from the starting point, (c) the average speed, (d) the average velocity, for the whole 7 s7\text{ s} of motion.

Show full working
  1. 1

    Fix the positive direction. The question tells us: the direction of the initial motion is positive. So the first leg is +12+12 and the return leg is −5-5.

    Write the convention down before any number — it is what turns the words 'travels back 5 m' into the signed number −5.

  2. 2

    (a) Distance is the total length of path covered, regardless of direction, so the two legs simply add: distance=12+5=17 m\text{distance} = 12 + 5 = 17\text{ m}

    Distance never subtracts a 'backward' leg — it only ever accumulates.

  3. 3

    (b) Displacement is signed, so the legs are added with their signs: displacement=(+12)+(−5)=7 m\text{displacement} = (+12) + (-5) = 7\text{ m}

    Displacement answers 'where is it now, relative to where it started?' — 7 m on the positive side.

  4. 4

    (c) Average speed uses the scalar distance, divided by the total time: average speed=177=2.43 m s−1 (3 s.f.)\text{average speed} = \frac{17}{7} = 2.43\text{ m s}^{-1} \ (\text{3 s.f.})

    Average speed can never come out negative, because both distance and time are positive.

  5. 5

    (d) Average velocity uses the signed displacement, divided by the same total time: average velocity=77=1 m s−1\text{average velocity} = \frac{7}{7} = 1\text{ m s}^{-1}

    Same time as (c), different numerator. If (c) and (d) had come out equal, that would only be because the particle never reversed.

Answer

Distance =17 m= 17\text{ m}; displacement =+7 m= +7\text{ m}; average speed ≈2.43 m s−1\approx 2.43\text{ m s}^{-1}; average velocity =1 m s−1= 1\text{ m s}^{-1}.

A particle that ends where it started has displacement 0 and average velocity 0 — but its distance and average speed are not zero. Examiners like exactly that contrast.

Constant speed. When a particle moves at a constant speed, the distance it covers grows at the same rate every second, so

distance=speed×time,time=distancespeed,speed=distancetime\text{distance} = \text{speed} \times \text{time}, \qquad \text{time} = \frac{\text{distance}}{\text{speed}}, \qquad \text{speed} = \frac{\text{distance}}{\text{time}}

This is the simplest motion there is, but it turns up constantly: a stage of a journey "at constant speed", a particle sliding on a smooth horizontal plane after a collision, and every catching-up problem in §08.

A journey in three legs

A runner runs 400 m400\text{ m} along a straight path at a constant 5 m s−15\text{ m s}^{-1}, stops for 20 s20\text{ s}, then runs 200 m200\text{ m} back towards the start at a constant 4 m s−14\text{ m s}^{-1}. Find the average speed and the average velocity for the whole journey.

Show full working
  1. 1

    Time for the first leg, using time == distance ÷ speed: 4005=80 s\frac{400}{5} = 80\text{ s}

    Each leg is at constant speed, so each gets its own time from the same rule.

  2. 2

    Time for the rest: given as 20 s20\text{ s} (no distance is covered).

    Rest still counts in the total time — leaving it out is the most common slip in an average-speed question.

  3. 3

    Time for the return leg: 2004=50 s\frac{200}{4} = 50\text{ s}

    Speed is always positive, so time comes out positive even though the runner is going backwards.

  4. 4

    Total time and total distance: 80+20+50=150 s,400+200=600 m80 + 20 + 50 = 150\text{ s}, \qquad 400 + 200 = 600\text{ m}

    Distance adds the legs as positive lengths — the direction of the return leg is irrelevant here.

  5. 5

    Average speed: 600150=4 m s−1\frac{600}{150} = 4\text{ m s}^{-1}

    Total distance over total time — not the average of 5 and 4, which would ignore how long was spent at each speed and the rest.

  6. 6

    Displacement, with the outward direction positive: (+400)+(−200)=200 m(+400) + (-200) = 200\text{ m}

    The runner finishes 200 m from the start, on the outward side.

  7. 7

    Average velocity: 200150=1.33 m s−1 (3 s.f.) in the outward direction\frac{200}{150} = 1.33\text{ m s}^{-1} \ (\text{3 s.f.}) \text{ in the outward direction}

    Much smaller than the average speed, because half of the outward distance was undone by the return leg.

Answer

Average speed =4 m s−1= 4\text{ m s}^{-1}; average velocity ≈1.33 m s−1\approx 1.33\text{ m s}^{-1} in the outward direction.

Constant speed on a real paper

9709/42 M/J 2025 Q1(a)1 mark

A crate is being pushed in a straight line along a horizontal surface by a force of magnitude 25 N25\text{ N} inclined at 20∘20^\circ above the horizontal. The crate moves a distance of 12 m12\text{ m} in 88 seconds with constant speed.

Find the constant speed of the crate.

Show full working
  1. 1

    Pick out what this part needs. Constant speed, distance 12 m12\text{ m}, time 8 s8\text{ s}. The force and its angle are for the later parts (work done and power) and play no role here.

    Mechanics stems carry information for every part at once. Deciding which numbers a part actually needs is a skill in itself.

  2. 2

    Use speed == distance ÷ time: speed=128=1.5 m s−1\text{speed} = \frac{12}{8} = 1.5\text{ m s}^{-1}

    Constant speed is exactly the situation where this formula is valid — for changing speed it would only give the average.

Answer

1.5 m s−11.5\text{ m s}^{-1}.

"Deceleration" does not always mean "negative acceleration"

The syllabus allows deceleration to mean decreasing speed. Whether that makes aa positive or negative depends on which way the particle is moving:

  • moving in the positive direction and slowing down: v>0v > 0 is shrinking towards 0, so a<0a < 0;
  • moving in the negative direction and slowing down: v<0v < 0 is climbing back up towards 0, so a>0a > 0.

The rule that always works: a particle is slowing down when vv and aa have opposite signs, and speeding up when they have the same sign. A "deceleration of 2 m s−22\text{ m s}^{-2}" is a positive size; turn it into a signed acceleration only after you know the direction of motion.

positive directionMoving right, slowing downv > 0a < 0Moving left, slowing downv < 0a > 0

Slowing down means the acceleration points against the motion. Moving right and slowing: a is negative. Moving left and slowing: a is positive.

Reading the sign of an acceleration

A particle moves along a straight line, with the positive direction to the right. At t=0t = 0 its velocity is −8 m s−1-8\text{ m s}^{-1} and at t=3t = 3 its velocity is −2 m s−1-2\text{ m s}^{-1}, the velocity changing at a constant rate. Find its acceleration, and state whether the particle is speeding up or slowing down.

Show full working
  1. 1

    Acceleration is the change in velocity per second. With the velocity changing at a constant rate: a=change in velocitytime taken=vend−vstart3a = \frac{\text{change in velocity}}{\text{time taken}} = \frac{v_{\text{end}} - v_{\text{start}}}{3}

    This is just the definition of acceleration from the list above: how many m s⁻¹ the velocity changes by each second.

  2. 2

    Substitute the signed velocities, end minus start: a=(−2)−(−8)3=63a = \frac{(-2) - (-8)}{3} = \frac{6}{3}

    Subtracting a negative is where a sign goes wrong — (−2) − (−8) = −2 + 8 = +6.

  3. 3

    Evaluate: a=+2 m s−2a = +2\text{ m s}^{-2}

    The acceleration is positive even though the particle is moving in the negative direction the whole time.

  4. 4

    Speeding up or slowing down? The speed goes from ∣−8∣=8|-8| = 8 to ∣−2∣=2|-2| = 2, so the particle is slowing down. This matches the sign rule: v<0v < 0 and a>0a > 0 have opposite signs.

    So the particle has a deceleration of 2 m s⁻² — and a signed acceleration of +2 m s⁻². Both statements describe the same motion.

Answer

a=+2 m s−2a = +2\text{ m s}^{-2}; the particle is slowing down (a deceleration of 2 m s−22\text{ m s}^{-2}).

Common mistakes
  • Computing "average velocity" or "average speed" as the mean of the speeds in each stage

    Average speed == total distance ÷ total time, always

    Stages last different lengths of time (and rests count in the time), so a simple mean of the speeds is almost never right.

  • Treating "decelerating" as automatically meaning "aa is negative"

    Deceleration means aa acts against the current direction of motion — vv and aa have opposite signs

    A particle moving in the negative direction that is decelerating has a positive acceleration.

  • Giving a speed as a negative number, e.g. "speed =−5.07 m s−1= -5.07\text{ m s}^{-1}"

    Speed =∣v∣= |v|: if v=−5.07v = -5.07, the speed is 5.07 m s−15.07\text{ m s}^{-1}

    Mark schemes routinely say 'must be positive' on a speed answer; a negative value is the velocity, not the speed.

  • Assigning signs without first stating a positive direction

    Make "positive direction =…= \dots" the first line of working, and keep it for the whole question

    An unstated convention is invisible to the marker and easy to contradict by accident three lines later.

Your turn

State your positive direction before assigning any sign.

  1. 1

    A cyclist rides 200 m200\text{ m} east, then turns around and rides 120 m120\text{ m} west, taking 80 s80\text{ s} in total. Taking east as positive, find the distance travelled, the final displacement, the average speed and the average velocity.

    Stuck? Show hint

    Distance adds the two legs; displacement adds them with signs.

    Show solution
    1. 1

      Distance: 200+120=320 m200 + 120 = 320\text{ m}

      Both legs count as positive lengths.

    2. 2

      Displacement, east positive: (+200)+(−120)=80 m(+200) + (-120) = 80\text{ m}

      The west leg is −120 because west is the negative direction.

    3. 3

      Average speed: 32080=4 m s−1\frac{320}{80} = 4\text{ m s}^{-1}

      Total distance over total time.

    4. 4

      Average velocity: 8080=1 m s−1 east\frac{80}{80} = 1\text{ m s}^{-1} \text{ east}

      Displacement over total time; the answer carries a direction.

    Answer

    Distance 320 m320\text{ m}; displacement 80 m80\text{ m} east; average speed 4 m s−14\text{ m s}^{-1}; average velocity 1 m s−11\text{ m s}^{-1} east.

  2. 2

    A particle moves on a straight line with the positive direction to the right. Its velocity changes at a constant rate from 6 m s−16\text{ m s}^{-1} at t=0t = 0 to −4 m s−1-4\text{ m s}^{-1} at t=5t = 5. Find its acceleration. Describe what happens to its speed during the 5 seconds.

    Stuck? Show hint

    Change in velocity is end minus start, with signs. The velocity passes through 0 on the way.

    Show solution
    1. 1

      Acceleration == change in velocity ÷ time: a=(−4)−65=−105=−2 m s−2a = \frac{(-4) - 6}{5} = \frac{-10}{5} = -2\text{ m s}^{-2}

      End minus start, keeping both signs.

    2. 2

      When is the velocity zero? It falls by 2 m s−12\text{ m s}^{-1} each second from 6, so it reaches 0 after 62=3 s\frac{6}{2} = 3\text{ s}

      The sign of v changes at this instant — the particle stops and turns round.

    3. 3

      Describe the speed. For 0⩽t<30 \leqslant t < 3: v>0v > 0 and a<0a < 0 have opposite signs, so the particle slows down, from 66 to 00. For 3<t⩽53 < t \leqslant 5: v<0v < 0 and a<0a < 0 have the same sign, so it speeds up again, from 00 to 4 m s−14\text{ m s}^{-1}, now moving left.

      One constant acceleration can mean slowing down and then speeding up — it depends on the sign of v at each moment.

    Answer

    a=−2 m s−2a = -2\text{ m s}^{-2}. The speed falls from 66 to 00 (at t=3t = 3, where the particle turns round), then rises to 4 m s−14\text{ m s}^{-1} with the particle moving in the negative direction.

Practise distance, displacement, speed and velocityReal past-paper questions · Scalar quantities (distance, speed) and vector quantities (displacement, velocity, acceleration)

The rest of this note

Checking your access…

Can you do all of these?

  • Fix a positive direction before assigning any sign, and keep it for the whole question

  • Distance and speed are never negative; displacement, velocity and acceleration carry signs

  • Average speed = total distance ÷ total time (rests included) — never the mean of the stage speeds

  • Slowing down means v and a have opposite signs; a 'deceleration of 2' is a positive size

  • Gradient of an s-t graph is the velocity; a flat s-t graph means at rest

  • Gradient of a v-t graph is the acceleration; the area under it is the displacement

  • For distance from a v-t graph, split at every axis crossing and add the sizes of the areas

  • 'Returns to its starting point' means area above the axis = area below it

  • Sketch a v-t graph from words: one straight segment per stage, key times and speeds labelled on the axes

  • For an unknown on a v-t graph, write each stage's time as Δv ÷ a and each area in terms of the unknown, then use the total time or distance

  • Check both roots of any quadratic against the question (positive speeds, positive times, stages shorter than the journey) and say why one is rejected

  • Choose the suvat formula that leaves out the letter you neither know nor want

  • Use suvat only when the acceleration is constant; in a multi-stage journey give each stage its own s, u, v, a, t, linked by the speed at each join

  • The distance in the nth second is s(n) − s(n − 1)

  • In vertical motion use a = −10 (upwards positive) for the whole flight — at the top v = 0 but a is still −10

  • Measure s from the point of projection; landing below it means s is negative

  • When a string goes slack, the rising particle switches from the system's acceleration to −g

  • With two particles, use one origin, one clock (t and t − 1 for a late starter), and one equation from the meeting condition

  • For a vertical collision, check it happens before either particle lands

  • The least (or greatest) distance between two particles comes where their velocities are equal — complete the square on d(t) = s_A − s_B

  • Given s, v or a as a function of t, use calculus, never suvat

  • Differentiate to go s → v → a; never write a = v/t

  • Maximum or minimum velocity: solve a = 0 and substitute into v

  • Integrate to go a → v → s, finding each constant from a condition; never write s = vt

  • A constant of integration is only 0 if the condition makes it 0 — brackets like (t + 1)ⁿ usually give a non-zero constant

  • For total distance, solve v = 0, keep the roots inside the interval where v changes sign, split there and add the sizes

  • For piecewise motion, the second piece's constant comes from continuity of velocity at the join

  • Except at an impact (a barrier, the ground): there the velocity does change instantly, and each formula gives its own value

Now do the questions
221 real Paper 4 parts from 2021–2025, sorted by difficulty, with mark schemes